Armored Core Vi Fires Of Rubicon Update 1.06.1 ... Patched Now
The core of update 1.06.1 revolves around "under the hood" adjustments to weapon performance and AC frame parts. Following the massive shifts in the meta after version 1.06, this minor patch serves as a corrective measure to ensure no single build remains unopposed in PvP.
Adjustments to EN Load on specific high-tier generators make it harder to stack heavy weaponry on lightweight frames.
Patched several "out of bounds" or geometry clipping issues in the Space Station and Contaminated City maps that allowed long-range kiters to hide from melee builds. Bug Fixes and Performance Armored Core VI Fires of Rubicon update 1.06.1 ...
Improved peer-to-peer syncing to reduce "ghost hits" where damage registers despite a visible dodge.
Fixed a bug where certain player ranks were displaying incorrectly after a promotional win. The core of update 1
Certain projectile speeds have been normalized to prevent "hitbox lag" in high-latency matches.
The latest update for Armored Core VI: Fires of Rubicon, version 1.06.1, has arrived to fine-tune the high-octane combat and competitive landscape of Rubicon III. While many fans were looking for massive content drops, FromSoftware has instead focused on the surgical precision required to maintain game balance, specifically targeting the Ranked Match experience and parts stability. Patched several "out of bounds" or geometry clipping
💡 After downloading the update, head straight to the Assembly and check your EN Load . Some "tight" builds may now be slightly over capacity due to the generator tweaks!










