
: Fixed a bug where session matching would stop if a player failed to join a session containing blocked players. It also addressed a visual glitch where players could become invisible during online multiplayer.
While it did not introduce major gameplay rebalances, it addressed several "game-breaking" issues that had persisted since the remaster's launch in May 2018. Key Bug Fixes in Version 1.04
: Unlike previous updates, players remained able to play the game in offline mode during the server maintenance window (3:00 a.m. to 5:00 a.m. CST). dark souls remastered 1.04
This update was vital for the PC community and console players alike, resolving technical glitches that interfered with core progression and multiplayer:
: Resolved an issue where a player's save data could become erroneous if the application was closed under specific conditions immediately after defeating Gwyn, Lord of Cinder . : Fixed a bug where session matching would
The (often paired with App Version 1.03) was a significant post-launch update released on July 11, 2018, primarily focused on critical bug fixes and stability improvements across all platforms.
: The patch was rolled out simultaneously for PC (Steam) , PlayStation 4 , and Xbox One . Context: Remaster vs. Original Patch Numbers Key Bug Fixes in Version 1
Vendor inventory expansions (e.g., blacksmiths selling more shards).
In contrast, the was a maintenance-focused update designed to ensure the modern port functioned as intended for the long term.