Dynablocks.beta 2004 ((new)) Today


Watch Fork Issue Download


NoiseModelling is a free and open-source tool designed to produce environmental noise maps on very large urban areas. It can be used as a Java library or be controlled through a user friendly web interface.

NoiseModelling is closely paired with the spatial database H2GIS or PostGIS in order to handle a large amount of spatial features. In addition to the operational aspect, this tool is an excellent support for training, teaching and research.

NoiseModelling video presentation



To see more videos about NoiseModelling, please have a look to this dedicated playlist on our YouTube channel.

Further information


Documentation

Interactive documentation that gives you everything you need to know to start using NoiseModelling. In addition, we have produced tutorials that illustrate some common use cases. Have a look!

Documentation

Discussion group

Any questions about NoiseModelling ?
Feel free to join the Github discussion group (for users & developers) and to interact with the community.

Documentation



Dynablocks.beta 2004 ((new)) Today

DynaBlocks.beta 2004: The Genesis of a Digital Empire Before it was a global phenomenon with millions of daily users, the platform now known as Roblox existed in a primordial state called . For digital historians and early adopters, "DynaBlocks.beta 2004" represents the experimental era where co-founders David Baszucki and Erik Cassel first laid the groundwork for a user-generated 3D world. The Transition from Knowledge Revolution

: "Roblox"—a blend of "robots" and "blocks"—was seen as more catchy and distinctive. dynablocks.beta 2004

: Throughout 2004, the platform operated under the DynaBlocks name in a beta capacity, primarily used by the developers, investors, and their close associates to test core mechanics. Core Mechanics and Early Vision DynaBlocks

: The name DynaBlocks was considered difficult to remember and pronounce for a younger audience. : Throughout 2004, the platform operated under the

The origins of DynaBlocks are rooted in the founders' previous venture, , where they developed educational physics software. By 2003, development began on a new project that would apply these physics principles to a social, block-based gaming environment.

: The domain dynablocks.com was registered on December 12, 2003.


Use cases

Below are listed some use cases, where NoiseModelling has been used.
Name Link More
Probabilistic modeling framework for multisource sound mapping See Read
Dynamic approach for the study of the spatial impact of road traffic noise at peak hours See Watch
Sensitivity Analysis & data assimilation See Watch
Captation et Simulation d’Ambiances Urbaines Spatialisées See

Contributors


Institutional


ECN

École Centrale de Nantes

UBS

Université Bretagne Sud

Cerema

Cerema