: A procedural map that randomizes colors and tones across scattered objects (like leaves or cars) to prevent repetitive patterns and enhance realism. Compatibility and Render Engine Support
: Unlike its predecessor VRayScatter, MultiScatter supports any type of geometry, including VRayProxy and Arnold Proxies, directly within the same scatter object. Advanced Workflow Controls multiscatter 1.097
: Limit distribution areas using splines, with the ability to "clip" objects exactly at the border for clean edges along paths or walls. : A procedural map that randomizes colors and
iCube R&D Group MultiScatter - iCube R&D Group MultiScatter supports any type of geometry
MultiScatter 1.097: Optimizing Massive Scene Generation in 3ds Max
The plugin offers granular control over how objects are distributed:
: Compatible with versions 2014 through 2025.