Sb3utility Tutorial [updated] May 2026
: SB3Utility allows you to preview game animations. By loading .xa files or specific animation controllers, you can play clips directly in the renderer to ensure your models are weighted correctly.
: Use the "Mesh" or "Object" tabs to locate the specific parts of the model you wish to view or modify. Exporting for External Editing : Select your mesh in the "Mesh" tab. sb3utility tutorial
Edit the exported model in your preferred 3D software (Blender, Metasequoia, etc.) and save it. Drag the modified .mqo or .fbx file back into SB3Utility. : SB3Utility allows you to preview game animations
: Use the "Dump AssetBundle" menu to see the contents of complex Unity AssetBundles, though note that direct re-importing into bundles can sometimes be restricted depending on the specific file structure. Common Use Cases Exporting for External Editing : Select your mesh