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: A major technical shift from OpenGL to DX12, which significantly improved multithreading and overall performance on modern hardware.
Teardown has long been celebrated for its groundbreaking voxel-based destruction, but as the game evolves, players consistently seek ways to squeeze every bit of "extra quality" out of the experience. Whether you are looking for the sharpest visuals for Photo Mode or trying to maintain high frame rates during massive building collapses, version 1.5.1 represents a significant milestone in optimization. What's New in Teardown v1.5.1?
Teardown v1.5.1: Unlocking "Extra Quality" Performance and Visuals
: Visual fidelity was boosted through reworked particles and a new particle API for modders.
To push Teardown beyond its standard settings, enthusiasts often look toward specific configurations and external tools:
The v1.5.1 update brought critical refinements to the engine, specifically targeting stability and performance. Key highlights included:
: A specialized mod that captures high-quality video clips without the lag typically associated with external recording software.
: Large disconnected structures now fall more realistically, and the performance cost of destruction has been lowered. Achieving "Extra Quality" Visuals